Total Training Fireworks CS6 will give you a solid grip of the primary tools used to create compelling, interactive screen designs. Ideal for webpages, mobile applications and anything that uses a touchscreen, Fireworks CS6 has amazing new tools and features that make whatever you need to design a snap to create. With new support for CSS3 and the jQuery Mobile Framework, Fireworks makes it easy to repurpose your design for multiple platforms. Combining these new features with Firewoks robust toolset will make your skills that much more valuable in today's competitive market.
Join Ray Villalobos in this course, Fireworks CS6 Essential Training, as he shows how to create custom web graphics and web site mockups with Adobe Fireworks CS6. The initial chapters explain the basics: how to get around in the interface and create and organize documents. The course proceeds to cover all the essential drawing features in Fireworks, from drawing simple lines and shapes to applying fills, strokes, and opacity values to objects. The course also covers how to move, scale, and otherwise transform text and images as well as create symbols, use sprites, and integrate CSS and jQuery Mobile.
Join Ray Villalobos as he explores the new features and enhancements to Fireworks, the Adobe web graphic and prototyping application. The course covers color workflow improvements, such as quicker access to colors and new stroke and fill opacity controls, and user experience improvements, such as an expanded UI, an updated file naming convention, and sprite generation. The course also explores the addition of CSS and jQuery, which enhance the interactivity of documents created in Fireworks, and the addition of CSS properties and jQuery Mobile templates, which help integrate Fireworks into web design and development workflows.
This course provides a solid foundation in Adobe Flash Professional CS6 and shows how to create an assortment of Flash content. Author Anastasia McCune explains the different destinations for Flash projects—mobile devices, the desktop, or the web—and where ActionScript fits into it all. She shows how to create a new project, structure document layers and arrange objects on the Timeline, and how to get started drawing basic shapes and incorporate text, images, audio, and video. The course also explains the different types of symbols and tweens in Flash, and how to use them to build and animate content. The final chapters outline the publishing options available for Flash projects, including Adobe AIR.
Discover the new features Flash Professional CS6 offers animators and application developers. Author Anastasia McCune walks through each of the software's key enhancements, including the generation of sprite sheets, which can accommodate multiple symbols or bitmaps; a new extension allowing Flash animations to be exported to HTML5; and the captive run time, which allows developers to bundle the AIR framework into an AIR application, creating a self-contained entity which eliminates the third-party dependency.
This course teaches developers how to integrate Flex applications with PHP-based data services. Author Drew Falkman demonstrates retrieving XML data from a PHP server with HTTPService, connecting PHP classes to Flex using the amfPHP, WebOrb and ZendAMF adapters, and using the PHP data wizards in Flash Builder to save development time. The course also previews the Zend Studio IDE bundled with Flash Builder 4.5 for PHP and covers advanced topics such as setting up Flex mobile projects and changing servers at run time.