This course is designed to provide new users with a strong design foundation in Unity 3D 3.5—a game engine for mobile and desktop games and real-time simulations—as well as an introduction to scripting and game functionality. Author Sue Blackman explores the major features in Unity and applies them in actual game situations. She shows how to add lights, texture, multiple views, and effects like fire and smoke to each scene and employ reusable assets. The end result is a sample game with a lush environment, fully animated characters, and some basic interactive gameplay.
Unix for Mac OS X Users unlocks the powerful capabilities of Unix that underlie Mac OS X, teaching how to use command-line syntax to perform common tasks such as file management, data entry, and text manipulation. The course teaches Unix from the ground up, starting with the basics of the command line and graduating to powerful, advanced tools like grep, sed, and xargs. The course shows how to enter commands in Terminal to create, move, copy, and delete files and folders; change file ownership and permissions; view and stop command and application processes; find and edit data within files; and use command-line shortcuts to speed up workflow. Exercise files accompany the course.
Take a tour of Acrobat XI, compare its three editions, and get a fresh look at what you can do with Acrobat. This course demonstrates the basics of working with PDFs: how to create, combine, edit, export, and review documents. Author Claudia McCue also shows how PDFs integrate with Microsoft Office applications and introduces the basics of working with forms.
The new Adobe subscription model, Creative Cloud, offers designers a way to purchase and use their software while gaining access to updates faster than ever. In this streamlined course, author Mordy Golding demonstrates the differences between CS6 and the Creative Cloud to determine which model might work best for you. The course also shows how to install and update applications, move content between devices with the cloud, and work with special file collaboration features and touchscreen apps associated with Creative Cloud.
This course introduces you to the interface and key processes of Inventor, the parametric design system from Autodesk. Author John Helfen covers sketching, part modeling, assemblies, and drawings. These tasks work in conjunction, allowing you to create parts and assemblies and document them in a way so that the manufacturing process proceeds faster and more efficiently.
Adobe Captivate is a program used to create interactive eLearning content and provide custom online training to employees or clients. In this course, author David Rivers walks through the Captivate 6 interface and the process of building an eLearning project from start to finish. The course shows how to make a presentation from scratch or with built-in themes, import Photoshop images and PowerPoint slides, and add interest with animation, widgets, and video. It also demonstrates how to prepare for and record a software simulation, synchronize video, add audio, and build quizzes into your project.